Vieux 28/08/2010, 15h20   #1
Nawak-Joke
Voleur à la petite semaine
 
Date d'inscription : août 2010
Messages : 1
Question [Help] s0beit : Modification des touches

Bonjour,

J'ai télécharger s0beit_Fr, mais je me demande comment changer les touches de codes ?
J'ai lus le Lisez_moi qu'il y avait dans le dossier .rar qui dis que l'on peut changer les touches dans le fichier s0beit_hack.ini, mais je ne sais pas quoi fair dans ce fichier ?!

PS : J'ai installer s0beit en suivant le sujet de Carljohnson ( Merci à lui )
Code:
 
s0beit_hack :
Les Touches Claviers Possibles:
#
# a-z, 0-9
# lbutton, rbutton, mbutton (boutons souris)
# backspace, tab, return
# lshift, rshift, lctrl, rctrl, lalt, ralt
# space, pageup, pagedn, end, home
# left, up, right, down
# insert, delete, pause
# np0-9 (Clavier Numérique 0-9)
# multiply, add, separator, subtract, decimal, divide
# f1-f24
# oem_plus, oem_comma, oem_minus, oem_period (non-numpad keys)
# &num (chiffre pas clavier numérique)
# oem_1 à oem_8
# Mets &0 Pour désactiver un raccourci
#
 
# Touche d'invincibilité
key_hp_cheat = insert
#Niveau d'invulnérabilité
# 0.0 = mort, 1000.0 = résistes aux missiles 250000.0 OUAHHHH :)
# NOTE: Seulement pour voitures
hp_minimum = 250000.0
# Damage reduction in %
# Negative values will reverse the effect (eg. -25.0 = you take 25% more damage)
#
# NOTE: This is for vehicles only.
#
hp_damage_reduce = 100.0
# HP Regeneration, HP per second (you have 1000 HP)
#
# 1000 / 60 = 16.666, fully regenerate all HP in 60 seconds
#
# NOTE: This is for vehicles only.
#
hp_regen = 0
# Indestructible
#
# This will protect you from most damage. This includes
# all kinds of weapon damage, fall damage, collision damage,
# flying into mountains, etc. You can still drown, and your
# car will take damage when it has flipped over.
#
# And for some reason, it does not work on boats.
#
# NOTE: This is for vehicles and when on foot.
#
hp_indestructible = true
# When going below a certain HP value, warp to the nearest safe haven.
#
# A safe haven is a place where it is ok to regenerate HP...
# such as... candy machines. ;p
#
# When warped there, your HP will be fully restored, and after
# 1 second (configurable) you will be warped back to your previous
# position.
#
# A list of safe haven coordinates can be found in s0biet_hack_safe_haven.ini
#
# Set to something below 1.0 to disable, such as 0.0.
#
# 100.0 = Full HP, 0.0 = Dead.
#
key_safe_haven=&0
hp_safe_haven_warp_below = 0.0
 
# ==============
# Air break keys
# ==============
#
# key_air_break_foot_mod is the key to use when on foot.
#
key_air_break_mod = lshift
key_air_break_foot_mod = rshift
key_air_break_mod2 = &0
key_air_break_forward = z
key_air_break_backward = s
key_air_break_left = q
key_air_break_right = d
key_air_break_up = up
key_air_break_down = down
# Air break rotation keys
#
# Yaw (aka turn left/right)
#
key_air_break_rot_yaw1 = j
key_air_break_rot_yaw2 = l
# Roll (left/right)
#
key_air_break_rot_roll1 = u
key_air_break_rot_roll2 = o
# Pitch (aka up/down)
#
key_air_break_rot_pitch1 = i
key_air_break_rot_pitch2 = k
# Air break key mode
#
# If set to true, key_air_break_mod toggle air break mode on and off.
# key_air_break_mod2 will also become a toggle-key.
#
air_break_toggle = true
# Air break behaviour
#
# 0 - original s0beit - simple x/y/z addition
# 1 - up/down moves along z-axis, others move in the car's direction
# 2 - full 3d movement (default)
#
air_break_behaviour = 2
# Speed multiplier for movement (Units per second)
#
air_break_speed = 100.0
# Speed multiplier for rotation (full turns per second)
#
air_break_rot_speed = 0.4
# Time to full speed (in seconds)
#
air_break_accel_time = 1.0
 
# ========
# Warp key
# ========
#
# Also known as one-hit-kill.
#
key_warp_mod = n
# Warp speed modified (1.2 ~= regular car max speed)
#
warp_speed = 7.0
# Use speed vector
#
# If set to true, the direction in which the vehicle is heading
# will be used, instead of the direction in which the vehicle is
# pointing.. but only _if_ the vehicle actually is moving.
# If the vehicle is not moving, the direction in which the
# vehicle is pointing is always used.
#
# If set to false, the car's direction is always used.
#
warp_use_speed = true
 
# =================
# In-game menu keys
# =================
#
key_menu = f12
key_menu_up = up
key_menu_right = right
key_menu_down = down
key_menu_left = left
key_menu_select = return
 
# ========
# Teleport
# ========
#
# Up to 10 teleports are supported. If any of key_teleport(_set)
# through 10 are set to &0, they are disabled.
#
# Preset locations
#
# Format: x y z interior_id
# If set to "0.0 0.0 0.0 0" they are considered to be disabled.
#
key_teleport[0] = multiply
key_teleport_set[0] = divide
teleport_pos[0] = 0.0 0.0 0.0 0
# Ammunation near teh four dragons casino in las venturas
key_teleport[1] = 7
key_teleport_set[1] = &0
teleport_pos[1] = 2154.70 953.50 10.50 0
key_teleport[2] = 8
key_teleport_set[2] = &0
teleport_pos[2] = 0.0 0.0 0.0 0
key_teleport[3] = 9
key_teleport_set[3] = &0
teleport_pos[3] = 0.0 0.0 0.0 0
key_teleport[4] = 0
key_teleport_set[4] = &0
teleport_pos[4] = 0.0 0.0 0.0 0
 
# =========================
# Static teleport locations
# =========================
#
# These are accessible from the in-game menu.
#
# No more than 200 teleport locations can be defined ([0] -> [199])
#
static_teleport_name[] = "Garage de l'aéroport à Verdant Meadows"
static_teleport_pos[] = 403.58 2486.33 17.23 0
static_teleport_name[] = "Garage de l'aéroport à Las Venturas"
static_teleport_pos[] = 1578.24 1245.20 11.57 0
static_teleport_name[] = "Zone Industrielle, Bay Garage"
static_teleport_pos[] = 1641.14 -1526.87 14.30 0
static_teleport_name[] = "Eight Ball Autos près de El Corona"
static_teleport_pos[] = 1836.93 -1856.28 14.13 0
static_teleport_name[] = "Garage Tuning LowRider à Willowfield"
static_teleport_pos[] = 2645.61 -2029.15 14.28 0
static_teleport_name[] = "Michelles Pay 'n' Spray à Downtown"
static_teleport_pos[] = -1787.25 1202.00 25.84 0
static_teleport_name[] = "Transfender au Temple"
static_teleport_pos[] = 1041.26 -1036.77 32.48 0
static_teleport_name[] = "Transfender à come-a-lot"
static_teleport_pos[] = 2387.55 1035.70 11.56 0
static_teleport_name[] = "Transfender près de Wang Cars à Doherty"
static_teleport_pos[] = -1935.77 228.79 34.16 0
static_teleport_name[] = "Welding Wedding Bomb-workshop sur Emerald Isle"
static_teleport_pos[] = 2006.11 2292.87 11.57 0
static_teleport_name[] = "Wheel Archangels à Ocean Flats"
static_teleport_pos[] = -2707.48 218.65 4.93 0
static_teleport_name[] = "Pay 'n' Spray à Dillimore"
static_teleport_pos[] = 720.10 -470.93 17.07 0
static_teleport_name[] = "Pay 'n' Spray à El Quebrados"
static_teleport_pos[] = -1420.21 2599.45 56.43 0
static_teleport_name[] = "Pay 'n' Spray au Fort Carson"
static_teleport_pos[] = -100.16 1100.79 20.34 0
static_teleport_name[] = "Pay 'n' Spray à Idlewood"
static_teleport_pos[] = 2078.44 -1831.44 14.13 0
static_teleport_name[] = "Pay 'n' Spray à Juniper Hollow"
static_teleport_pos[] = -2426.89 1036.61 51.14 0
static_teleport_name[] = "Pay 'n' Spray à Redsands East"
static_teleport_pos[] = 1957.96 2161.96 11.56 0
static_teleport_name[] = "Pay 'n' Spray à Santa Maria Beach"
static_teleport_pos[] = 488.29 -1724.85 12.01 0
static_teleport_name[] = "Pay 'n' Spray au Temple"
static_teleport_pos[] = 1025.08 -1037.28 32.28 0
static_teleport_name[] = "Pay 'n' Spray près du Royal Casino"
static_teleport_pos[] = 2393.70 1472.80 11.42 0
static_teleport_name[] = "Pay 'n' Spray près de Wang Cars à Doherty"
static_teleport_pos[] = -1904.97 268.51 41.04 0
static_teleport_name[] = "Garage de la Police à DownTown"
static_teleport_pos[] = -1617.58 688.69 -4.50 0
static_teleport_name[] = "Garage de Calton Heights"
static_teleport_pos[] = -2105.79 905.11 77.07 0
static_teleport_name[] = "Garage de Verdant Meadows"
static_teleport_pos[] = 423.69 2545.99 17.07 0
static_teleport_name[] = "Garage de Dillimore "
static_teleport_pos[] = 785.79 -513.12 17.44 0
static_teleport_name[] = "Garage de Doherty"
static_teleport_pos[] = -2027.34 141.02 29.57 0
static_teleport_name[] = "Garage d'El Corona"
static_teleport_pos[] = 1698.10 -2095.88 14.29 0
static_teleport_name[] = "Garage du Fort Carson"
static_teleport_pos[] = -361.10 1185.23 20.49 0
static_teleport_name[] = "Garage de Hashbury"
static_teleport_pos[] = -2463.27 -124.86 26.41 0
static_teleport_name[] = "Garage de Johnson House"
static_teleport_pos[] = 2505.64 -1683.72 14.25 0
static_teleport_name[] = "Garage de Mulholland"
static_teleport_pos[] = 1350.76 -615.56 109.88 0
static_teleport_name[] = "Garage de Palomino Creek"
static_teleport_pos[] = 2231.64 156.93 27.63 0
static_teleport_name[] = "Garage de Paradiso"
static_teleport_pos[] = -2695.51 810.70 50.57 0
static_teleport_name[] = "Garage de Prickle Pine"
static_teleport_pos[] = 1293.61 2529.54 11.42 0
static_teleport_name[] = "Garage de Redland West"
static_teleport_pos[] = 1401.34 1903.08 11.99 0
static_teleport_name[] = "Garage de Rockshore West"
static_teleport_pos[] = 2436.50 698.43 11.60 0
static_teleport_name[] = "Garage de Santa Maria Beach"
static_teleport_pos[] = 322.65 -1780.30 5.55 0
static_teleport_name[] = "Garage de Whitewood Estates"
static_teleport_pos[] = 917.46 2012.14 11.65 0
 
# ======================
# Nitro / Constant speed
# ======================
#
# Unlike the original s0beit, this nitro will not keep accelerating
# towards the speed of light, but rather keep a constant high speed.
#
key_nitro_mod = lalt
# Speed multiplier at full speed
#
# 1.25 = as fast or faster than most vehicles. Higher = faster.
#
nitro_high = 1.30
# Reduce to this speed multiplier when the key is released
#
nitro_low = 0.75
# Time in seconds to accelerate from 0 to full speed
#
nitro_accel_time = 0.8
# Time in seconds to decelerate from full speed to reduced speed
#
nitro_decel_time = 0.5
# To disable nitro deceleration, set nitro_low to the same value
# as nitro_high, and nitro_decel_time to 0.
 
# ==========
# Unflip car
# ==========
#
# Unflips the car. If held down, the car will rotate.
#
key_unflip = r
 
# =============================
# Toggle stick-to-other-players
# =============================
#
key_stick = end
# Keys to switch between players
#
key_stick_prev = pageup
key_stick_next = pagedn
# Key to stick to the nearest car
#
key_stick_nearest = home
# When sticking to players, don't go below this z-value.
#
stick_min_height = -100.0
# Stick vector + distance
#
# The vector is automatically normalized. They can also be modified
# with in-game keys, so you probably don't want to touch these.
#
# Examples:
# Stay slightly above other players: vect= 0.0 0.0 1.0 dist=7.0
# Stay slightly below other players: vect= 0.0 0.0 -1.0 dist=7.0
# Stay slightly ahead of other players: vect= 0.0 1.0 0.0 dist=7.0
# Stay slightly behind & above: vect= 0.0 -1.0 1.0 dist=7.0
# Side-kick: vect= 1.0 0.5 0.5 dist=7.0
#
stick_vect = 0.0 -1.0 2.0
stick_vect_dist = 15.0
# Note:
# When in stick-to-car mode, the warp key will always warp towards
# the car you're following.
# Keys to control stick position in-game
#
key_stick_forward = z
key_stick_backward = s
key_stick_left = q
key_stick_right = d
key_stick_up = up
key_stick_down = down
# Move towards / away
#
key_stick_in = j
key_stick_out = l
# Acceleration time for control keys
#
stick_accel_time = 1.0
 
# ===============
# Checkpoint warp
# ===============
#
# Sorry, there's no auto-win feature..
#
key_checkpoint_1 = &0
key_checkpoint_2 = &0
# Minimum height
#
checkpoint_min_height = -100.0
 
# =======================
# Toggle misc protections
# =======================
#
key_protection = b
# Prevent the car from spinning too fast
#
protection_spin_cap = 0.25
# Prevent the car from going below a certain point
#
protection_min_height = -100.0
 
# =============
# Self destruct
# =============
#
# Holding this key down will eventually cause you to explode.
#
key_self_destruct = f3
 
# ===============
# Toggle auto aim
# ===============
#
# Keeps your crosshair locked on the nearest player or car.
#
# Only works when on foot, or as a car passenger
#
key_autoaim = y
 
# ==========
# Toggle map
# ==========
#
# Toggles teh map
#
key_map = m
 
# ==================
# Toggle money cheat
# ==================
#
key_money = f2
# Enable money cheat by default?
#
money_enabled = false
# Max $$$. Up to an additional 50% $$$ (random) will be
# added to this value to prevent easy detection.
money_amount_max = 100000
# Receive money_amount_rand_min>-<max> $$$ every
# <interval_rand_min>-<max> seconds.
# The amount of money that is added is rounded to the nearest $100.
#
money_amount_rand_min = 500
money_amount_rand_max = 5000
money_interval_rand_min = 10
money_interval_rand_max = 30
 
# ===========
# Weapon haxx
# ===========
#
# Key to enable infinite ammo + equip all weapons chosen below.
#
key_weapon = f5
# Enable weapon cheat by default?
#
weapon_enabled = false
 
# Weapons
#
# Note that some weapons do not work. If you don't appear
# to be doing any damage in the game, then the weapon is
# most likely not working.
#
# The default settings only include weapons that work.
#
#weapon_slot[0] = "Brass Knuckles"
weapon_slot[0] = "Fist"
#weapon_slot[1] = "Golf Club"
#weapon_slot[1] = "Nitestick"
#weapon_slot[1] = "Knife"
#weapon_slot[1] = "Baseball Bat"
#weapon_slot[1] = "Shovel"
#weapon_slot[1] = "Pool Cue"
#weapon_slot[1] = "Katana"
#weapon_slot[1] = "Chainsaw"
#weapon_slot[2] = "Pistol"
weapon_slot[2] = "Silenced Pistol"
#weapon_slot[2] = "Desert Eagle"
#weapon_slot[3] = "Shotgun"
weapon_slot[3] = "Sawn-Off Shotgun"
#weapon_slot[3] = "SPAZ12"
#weapon_slot[4] = "Micro UZI"
#weapon_slot[4] = "MP5"
weapon_slot[4] = "Tech9"
#weapon_slot[5] = "AK47"
#weapon_slot[5] = "M4"
# Do not work(?)
#weapon_slot[6] = "Country Rifle"
#weapon_slot[6] = "Sniper Rifle"
#weapon_slot[7] = "Rocket Launcher"
#weapon_slot[7] = "Heat Seeking RPG"
#weapon_slot[7] = "Flame Thrower"
weapon_slot[7] = "Minigun"
#weapon_slot[8] = "Grenade"
#weapon_slot[8] = "Teargas"
#weapon_slot[8] = "Molotov Cocktail"
weapon_slot[8] = "Remote Explosives"
#weapon_slot[9] = "Spray Can"
weapon_slot[9] = "Fire Extinguisher"
#weapon_slot[9] = "Camera"
#weapon_slot[10] = "Dildo 1"
#weapon_slot[10] = "Dildo 2"
#weapon_slot[10] = "Vibe 1"
#weapon_slot[10] = "Vibe 2"
#weapon_slot[10] = "Flowers"
#weapon_slot[10] = "Cane"
#weapon_slot[11] = "NV Goggles"
#weapon_slot[11] = "IR Goggles"
#weapon_slot[11] = "Parachute"
weapon_slot[12] = "Detonator"
 
# =================
# Force ingame time
# =================
#
# Set to -1 to disable
#
force_hour = 13
 
# =============
# Force weather
# =============
#
# Set to -1 to disable.
#
# http://gtamodding.com/index.php?titl...#Weather_Codes
#
force_weather = -1
 
# ============
# D3D Text HUD
# ============
#
# This can be toggled from the in-game menu as well.
#
d3dtext_hud = true
 
# ==============
# Chat detection
# ==============
#
# Set this to true to have all cheat hotkeys disable when T is
# pressed, and re-enabled when enter or F6 is pressed.
#
# Set to false to disable.
#
inchat_disable = true
 
# ===========
# Window Mode
# ===========
#
# If window_mode & window_mode_titlebar are both enabled, make sure
# that your desktop screen resolution is HIGHER than the in-game resolution.
# Otherwise the titlebar will not fit on your screen. :p
#
window_mode = false
window_mode_titlebar = false
 
# ==================
# Remove blur effect
# ==================
#
blur_remove = false
 
# ========================
# Use the old keyhook code
# ========================
#
# There is a bug (which I am unable to reproduce) in the new
# keyhook code, which sometimes causes keys to get stuck.
#
# Note: The new keyhook code is better (when it works ;).
# Note: The old keyhook can not filter out keys sent to the in-game menu.
#
old_keyhook = false
 
# ==========================
# Misc default menu settings
# ==========================
#
# Unlock vehicle doors?
#
vehicles_unlock = true
# Warp vehicles to you?
#
vehicles_warp_invert = true
 
# ========================
# Simple byte code patcher
# ========================
#
# Format: name hotkey enable { base_dll address original_data replace_data }
#
# name - A name. :p
# hotkey - Hotkey to toggle this patch.
# enable - Whether or not to install this patch automatically.
# {
# base_dll - The DLL which the address is relative to,
# or empty for absolute addresses. Example: "samp.dll"
# address - An address. Prefix with 0x for hex addresses.
# original_data - Compare the data at the address with this. If it
# does not match, no patching is done. It must be
# the same size as "replace_data", or be empty in which
# case patching is always done. (In hex)
# replace_data - Data to write to the address. (In hex)
# }
#
# All 4 arguments inside the { } brackets, can be repeated up 16 times;
# this allows patching multiple addresses within a single patch.
# See the "Allow weapons inside" patch for an example.
#
# These patches are accessible from the in-game menu.
#
# They are not reloaded on .ini reloads.
#
# Limited to 128 patches.
#
# Always allow weapon switching (by s0beit)
#
patch[] = "Armes dans les batiments" &0 0 \
"" 0x0047D4DE "C6412000" "90909090" \
"" 0x0060D9BA "C6422000" "90909090" \
"" 0x00478E02 "C6801D01000001" "C6801D01000000"
# Don't fall off bikes (by CrazyT)
#
patch[] = "Anti-Chute à moto" &0 0 \
"" 0x004BA3B9 "0F84A6030000" "E9A703000090"
# Walk / drive / fly under water (by s0beit)
#
patch[] = "Marcher sous l'eau" &0 0 "" 0x006C2759 "00" "01"
# Prevent admins from freezing you
#
patch[] = "Anti-Freeze admin" &0 0 \
"samp.dll" 0x00007860 "6AFF" "C390"
# GTA cheats
#
# To enable any of these by default, change the 0 to 1.
#
patch[] = "GTA: Voiture volantes" f10 0 "" 0x00969160 "" "01"
patch[] = "GTA: Bateaux volants" f10 0 "" 0x00969153 "" "01"
patch[] = "GTA: Nitro pour tous" &0 0 "" 0x00969165 "" "01"
patch[] = "GTA: Munitions infinies" &0 0 "" 0x00969178 "" "01"
patch[] = "GTA: Conduite parfaite" &0 0 "" 0x096914C0 "" "01"
patch[] = "GTA: Super saut" &0 0 "" 0x0096916C "" "01"
patch[] = "GTA: seulement les roues" &0 0 "" 0x0096914B "" "01"
patch[] = "GTA: Mode Tank" &0 0 "" 0x00969164 "" "01"
patch[] = "GTA: Voitures qui dégagent loin" &0 0 "" 0x00969166 "" "01"
patch[] = "GTA: Visée facile" &0 0 "" 0x00969179 "" "01"
patch[] = "GTA: Apnée infinie" &0 0 "" 0x0096916E "" "01"
# ^ change to 1 to enable by default
# Remove the SA:MP cheat protection (you want this)
#
patch[] = "Enlever la protection de SA:MP" &0 1 \
"samp.dll" 0x00011A2F "E80CDBFFFF" "9090909090"
# Enable the /vehicle command (mostly just for fun, vehicles are not synced)
#
patch[] = "Activer /vehicle <id>" &0 1 \
"samp.dll" 0x0000A8EB "0F84EC000000" "909090909090"
Désoler pour le Spoil assez long ...

[EDIT de Fox] Je t'ai retiré ton spoil. Si ma mémoire est bonne, il n'as pas été instauré pour ce genre de trucs. Merci.


[EDIT de Brebiou] Effectivement, il est plus simple d'utiliser le balise [code]

Dernière modification par Brebiou ; 30/08/2010 à 07h28.
Nawak-Joke est déconnecté   Réponse avec citation
Vieux 28/08/2010, 18h56   #2
Shadowleggy
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Avatar de Shadowleggy
 
Date d'inscription : septembre 2008
Localisation : Cellule capitonnée.
Âge : 18 ans
Messages : 633
Par défaut Re : [Help] s0beit : Modification des touches

Même si j'ai horreurs des abrutis qui ruinent le jeu avec ça.. C'est tout simple à faire, tu peux voir des lignes comme celle-là :
Citation:
# ==========
# Unflip car
# ==========
#
# Unflips the car. If held down, the car will rotate.
#
key_unflip = r
"key_unflip" c'est la fonction pour remettre le véhicule sur les roues, et "r" c'est la touche à utiliser, c'est ça que tu dois changer.
__________________

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